Switch arcade.math.lerp to use a Protocol bound to a TypeVar #2310
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TL;DR: Add
HasAddSubMulprotocol and updateLerpfunctions to returnVec*where appropriateChanges
HasAddSubMulprotocol type +LTypeVar inarcade.matharcade.math.lerpcleanly to allow arbitarary lerpableslerp_2dreturnVec2lerp_3dreturnVec3lerp_angleFollow-up work
lerpcheck for anobject.lerpmethod?One option for the latter is something like this: